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Author: Kunal Tandon

remote settings in unity cover image
December 6, 2018 Kunal Tandon

Updating the game settings dynamically with Remote Settings

Almost all games that are developed in Unity uses some configuration values for the game

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homing missile cover image
November 27, 2018 Kunal Tandon

Creating a 2D Homing Missile in Unity

Many 2D games use homing missiles to target players and the movement looks really amazing.

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rays reflection in 2d game unity cover image
October 15, 2018 Kunal Tandon

Reflecting Rays in 2D game

Many games are available in the store that is based on the principle of reflection.

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creating drop shadows in Unity cover image
October 7, 2018 Kunal Tandon

Creating drop shadows for Sprites

Many Unity games use drop shadows for sprites to add shadows to 2D games. In

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Creating Awesome Scene Transition Effects in Unity cover image
October 6, 2018 Kunal Tandon

Creating Awesome Scene Transition Effects in Unity

In this article, we will be creating a smooth looking transition while scene changing. By

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UNITY RESPONSIVE SPRITE FITTING BASED ON SREEN SIZE
October 6, 2018 Kunal Tandon

Scaling Sprites to Screen’s Resolution – Part 2

Scaling Sprites based on Screen Resolutions In the above article, we learned how we can

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Scaling sprites to fit exactly the screen width
October 4, 2018 Kunal Tandon

Scaling Sprites based on Screen Resolutions

While developing 2D games, there exist some scenarios where we want the sprites to fit

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unity android audio - no delay thumbnail
June 19, 2018 Kunal Tandon

Implementing Unity Android Audio without delay

Audio latency on Unity 3d Android Platform In the above blog, I discussed the issue

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Implementing the Publish–subscribe pattern in Unity
June 19, 2018 Kunal Tandon

Implementing the Publish–subscribe pattern in Unity

The publish-subscribe pattern is a messaging pattern. It consists of a message publisher which publishes

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Event Loops, Event Tables & Event Queues in JavaScript cover image
June 19, 2018 Kunal Tandon

Event Loops, Event Tables & Event Queues in JavaScript

Ever used the delayed function execution in JavaScript using the setTimeout or setInterval, or even

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Recent Posts

  • Updating the game settings dynamically with Remote Settings

    Updating the game settings dynamically with Remote Settings

    December 6, 2018
  • Creating a 2D Homing Missile in Unity

    Creating a 2D Homing Missile in Unity

    November 27, 2018
  • Reflecting Rays in 2D game

    Reflecting Rays in 2D game

    October 15, 2018
  • Creating drop shadows for Sprites

    Creating drop shadows for Sprites

    October 7, 2018
  • Creating Awesome Scene Transition Effects in Unity

    Creating Awesome Scene Transition Effects in Unity

    October 6, 2018

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